glaive beam ftl. Charge time: 25 seconds 4. glaive beam ftl

 
 Charge time: 25 seconds 4glaive beam ftl  Valheim Genshin

If OP needed to make the glaive work (and with this loadout), the flak was better. . FTL: Faster Than Light. Against strong shields I see the Vulcan ahead. !?!? -- Here's the link to our latest Double Glaive beam run that we got on hard mode, no pause! No pre-igniter, though = ( Watch live at. Sure, it does a phenomenal amount of damage once it spins up, but what are you doing in the meantime? Usually, getting shot at. 'Course, if FTL were following the Nethack example, that Glaive Beam would be cursed, and maybe there'd be a ghost, too. Advertisement Coins. But which of the weapons is the best to use? Before you can answer that question, you kinda have to figure out what your asking about. The only problem is coming in contact with alot of beam drones or zoltan super shields from the start. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. FTL Recharge Booster Effect 25%->55% (Allows Level 4 Engines to fairly reliably avoid ASBs, and Level 3 to avoid them sometimes. 10. This ship is just like gambling every time you battle. Cooldown Module [3] . strong shields: Whereas the Glaive Beam on its own becomes completely ineffective in this situation the Vulcan is guaranteed to break through and score the win. Vbeam is a non-invasive laser treatment that uses a pulsing beam of light to target and reduce redness, rosacea, acne scars, and other skin concerns. It's worth upgrading to have 3 power bars relatively early in the game as a reliable backup even if you don't power all 3 levels regularly. Weapons and artillery systems stop charging and cannot target a cloaked ship (unless a friendly or mind-controlled enemy crew is onboard). . In the first sector I believe you can 1-shot your enemies 100% of the time with the glaive beam, and you can often 1-shot them with it even into the second and third sectors! In fact, I found. I know all the other weapons do, but while I was playing yesterday waiting for the fire beam to finish, I started wondering if…Suppose you've been on a playthrough with the stealth ship with the glaive beam. Subscribe. = 8 Energie. But that was a preigniter with glaive,hacking, and other OP lucky RNG run and was near maxing ON HARD because I was killing crew with boarding and beam strikes. A subreddit for (almost) anything related to games - video games, board games, card…not sure whether i misread or it only happens to me but : arent the beam weapons supposed to 'partially' cut thru shields? how come i never see any beam weapon cut thru even when the enemy only has level one shield? and then just today while playing w glaive beam, my ship at last does cut thru the shields (even level 3!) but suddenly in sector 3 the 'glitch'. I say this because even when it's fully upgraded, it's as slow and power hungry as a Glaive beam, but does less damage and can't be aimed. Ion Blast I. The shield piercing attribute of beams also means this ship can hold its own until enemies obtain level 3 or 4 shields. First of all, all beams completely ignore accuracy checks: you're not allowed to initiate a beam weapon on a currently-Cloaked enemy, but evasion is irrelevant and if a ship initiates a Cloak partway through a beam 'volley', the Cloak won't protect against the ongoing beam at all. r/ftlgame • Two Glaive beams One Flagship. Obviously that could do massive damage, and took out some ships with one shot alone. They are still very useful and can be deadly in the right hands. #2. Flak II + Glaive. 2 Damage to rooms with Systems. And once you're up against triple shields, the beam weapons are taking up the weapon space needed to bring those down. 7 seconds-Maybe some other changes, but mostly focused on the shield crash. Stackable. . The Glaive is just faster and that means everything. As such (in particular with the glaive beam) it is possible to deal 2*weapon damage to the zoltan shield and if this is sufficient to drop the zoltan shield also damage the last pixel or so of the beam. Hull, Halber or Glaive beam work best, you can also use mix of burst and hull lasers. I was excited to try my new Glaive beam, it was exceedingly powerful whenever I got one. Experience the Glaivening. Jul 23, 2017 @ 2:58am Originally posted by smol catto: Double Vulcan. Hi, i loved the idea of this game. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. If you imagine other weapons or systems assisting your Glaive, well, that goes for the Vulcan then as well. Even the Defense Drone I goes a long way to keep missiles off your tail. 2s, 10. Got 2 small bombs and basic laser, and a random pickup glaive beam. I learned a lot by watching and reading about other people's strategies, so I wanted to share my own. Early on, Glaive is a huge liability and a big part of why the ship is so bad -- along with lack of shields, of course! So the idea of swapping out for other weapons does have some sound logic. Invest in drones later in the game. It's OP as hell. You should usually use them in conjuncture with some laser, missile or bomb weapons. As a rule, only spend scrap on weapons that are a. Considering you are most likely to have this weapon near the end, the sheer power of this kind of laser. Valheim Genshin. Artillery beam isn't worth the scrap, and it comes at the expense of an extra system as well. Faster Than Light by Subset Games. There are also two "special" sectors: the Hidden Crystal Worlds (never shown on the map) and The Last Stand (final sector with unique mechanics). I show off how ridiculously powerful the Glaive Beam in FTL: Faster Than Light is!! Follow me on Twitch:. That would have been fatal. Unless the beam path was curved/bent, you simply can't hit more than 4 rooms. I don't know. Glaive Beam is the only beam weapon that can remove Zoltan Shield in one swipe and still potentially damage the ship. A Halberd beam or Glaive beam will help here as well. . Usually, after sector 4 or so, I then sell it to buy some faster weapons, but the Glaive Beam still works well on the FS. Defense drones, cloaking, defensive hacking and high shields and engines. Lasers are pretty all-around, but aren't usually a bad find (except for basic lasers). If you are using mixed weaponry though, the Halberd is better, because it's lower cooldown and lesser powerrequirement makes it play nicer with other weapons. Each ship starts with. ago. FTL Has anyone heard of this rather interesting game? It has been described as a "Rogue-Style" RTS Game, and it's highly addictive. . Board index FTL General Mods Working Mods; It is currently Sun Jul 30, 2023 1:56 pm; All times are UTC [OVERHAUL - USES HYPERSPACE] FTL: MULTIVERSE Version 5. So if it is blocked by shields when it enters a room, there will be no hull/system damage, but if the shields are cleared before it enters a new tile in the same room, the beam can deal crew. Alright, I'm going to keep the beam, but only use it in the 2nd and 3rd tiers. Which was strange. These weapons are ranked based on Damage, Swiftness, and Versatility. So I tend to only run it on three slot ships, or if I'm transitioning between sector difficulties and know the power boost will help me without the charge time being a hindrance. Halberd Beam: Pretty much the best beam weapon to buy; Glaive is a good bit stronger, but too expensive to buy. Wait till all of your weapons are charged, use the other weapons to take down or damage the shields, and then slice them up with the beams. Stealth C needs less scrap to upgrade the weapons system and you can sell the drones and no, you don't need to upgrade drone system at the start, it's. there is two weapons and a giant asteroid coming toward you. Pause. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. 2. For FTL: Faster Than Light on the PC, a GameFAQs message board topic titled "For every 20 terrible runs, there's one where I get Pre-Igniter and Glaive Beam". I do tend to shy away from mustache twirling villainy. The DA-SR 12, better known as the Stealth Type B, is a unique and challenging cruiser, trading away it's precious Shield system for Cloaking and the most powerful beam weapon in FTL: The Glaive. Heavy lazor 1 Ion blast 2 good- Flack 2, Fire Beam, Pike Beam, Hull Beam, Heavy lazor 2, Glaive Beam, Small bomb, Chain Vulcan. " 1. Sure, they do a lot of damage, but you have to get the shields down first. This event can occur only once per sector. Since FTL is a game of RNG, you want to minimize any variance as much as possible. Use auto-fire so you don't have to keep finding the perfect beam line-up. ago. It's tricky to explain exactly why. Particularly the defense drone, against missiles and boarding drones. It works with your own cloak where the Vulcan doesn't, and vice versa where enemy cloaking will reset the Vulcan's shield penetration. onslaught deletes hull and spawns tons of breaches. Dual glaive is awesome because you can destroy the first two phases in a single volley, but you can do really well with any combo of beams. Enemy AI will retreat to med-bay when hurt unless medbay is destroyed. Last edited by King of Mars ; Oct 13, 2013 @ 3:48pm Showing 1 - 15 of 22 comments My best combo i had till now: - Breach Bomb II (3 Energie) -> always focus on the O2 system. . Holoshideim's FTL Guides. Obviously, weapon pre-igniter makes most well-developed weapon setups overpowered, especially those that normally have a long charge time. The glaive beam should always hit at least 3 rooms. Halberd beam correctly best beam, and then mini beam can do 4 damage with 1 power, absolutely fantastic weapon. NK SemTex. 6 power runs are pretty situational but it still happens. It is not that easy to handle this ship: Allthough it has a powerfull Glaive Beam weapon fitted, it takes 25 seconds to charge. 751 votes, 125 comments. The Tsukiyari Beam, which ramps up by 1. But getting Flak Mk2 and a Glaive Beam in the same run is really extremely rare. Slight Spoilers ahead, I couldn’t get the spoiler bracket thing working. So I spent the scrap to upgrade my weapons system enough to accommodate it, I went to put it in, but the tooltip was different than usual. Full Lvl 4 shields, of course. Only other thing of note was cloaking was available to. The Defense Drone MK II is capable of shooting down incoming boarding drones and, sometimes, orbiting drones themselves. Glaive can always do 12 damage/25 seconds. (An) Attack drone(s) will help take down the shields. © Valve Corporation. Or the Glaive can even be used to support boarding by firing at a med/clone bay. r/ftlgame • OFFICIAL FTL: MULTIVERSE DEVELOPMENT NEWS - READ COMMENTS. The rest is just executing a simple plan. A weapon that in one playthrough is a great find in combination with what. Matt originally played on his Youtube channel shortly after its release in September 2012, and began streaming in March 2019 following his ascension in NetHack . . Charge time: 25 seconds 4. It has a fast charge time, requires only 2 energy and does 1 damage. Date Posted: Feb 25, 2014 @ 11:29pm. FTL: Faster Than Light Captain's Edition (or CE for short) is a massive community overhaul mod for FTL: Faster Than Light by Subset Games. Unfixable thing with beam. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. 10. Joining us in the lowest ranks are weapons like Chain Ion, Stun Bomb, Hull Laser I, Hull Laser II, Hull Missile, and Heavy. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…A beam against a shield is wasted, even if a halbert can go through 1 level of shield it only does half damage. Given the slot-limited design of the. IMO the best way to use the glaive beam is to sell it as soon as possible. Fuck em. Definitely check the guides linked by the commenters so far. Like any projectile weapon, lasers can miss. Advertisement Coins. FTL: Faster Than Light Wiki is a FANDOM Games Community. Widely regarded as the best beam weapon, this laser is absolutely MASSIVE and does crazy damage! It takes a whopping 4 power as well, and has a massive 25 second charge time, but it does a massive 3 damage per room! This means it can pierce up to two layers of shields and still do 1 damage to all rooms hit! the Normandy SR-2 from the video game series Mass Effect, which is an advanced stealth frigate built as a collaborative effort between races and featuring a high-powered beam weapon as its main gun. You can target ships with level one shields up when using high power beams. eventually,) but wow, that. Measured charge times for Pike Beam with 0,1,2 and 3 automated re-loaders were, respectively, 14. Power requirement: 4 power 3. I then gained 156 Scrap, A Glaive Beam, and a quest marker. Beating the game for the first time. My glaive beam seems to be unable to hit certain ships. I usually go Pike == Minibeam >> Halberd > Hull > Glaive. When you jump the glaive hasn't started depowering yet and the flak is powered from the preignitor. FTL sees the player in the position of a starship commander who must battle their way through dangerous star systems while. mediocre- the rest trash-Heavy ion, Anti Bio Beam, most missles, Burst 3, ion charger this is all imo and depends heavily on the ship, build and sector. If this is your first time seeing these tier lists, I would recommend visiting the original tier list first here: *OLD* FTL Ship Tier List v1. 3. 21 votes, 21 comments. FTL: Faster Than Light. But if you are feeling confident in your ship and you have the extra scrap they are decent long term investment. When using the stealth cruiser, cloaking to avoid the enemy’s first volley is important, and then destroying their weapon system. The Glaive Beam definitely falls into the "awesome but impractical" category. This is longer than the charge time of several weapons, which forces you to cloak after the enemy fires. Glaive Beam is the only beam weapon that can remove Zoltan Shield in one swipe and still potentially damage the ship. General strategy. Whenever you encounter an enemy ship, cloak immediately with the full three levels. There is one tip that will extend your mileage with Stealth B significantly: Get Cloaking Lv3 first thing. Beams do damage when they enter rooms. The Pike and the Minibeam are amazing weapons. I show off how ridiculously powerful the Glaive Beam in FTL: Faster Than Light is!!Follow me on Twitch: my Discord server:. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…73K subscribers in the ftlgame community. Like any projectile weapon, lasers can miss. The unpowered ones should now drop to only like 98% charge, so. Another thing that works well is to have ion bombs or something to get shields down by two, a burst laser and then just Glaive beam. Must have for Stealth B. Beams are the only. Every layer of active shields takes one damage off the beam. . FTL: Faster Than Light. Anyways, my glaive beam has not his this ship a. The Glaive beam will in do 2 damage per room if 1 shield bar is up. Disable enemy med-bay, and keep it down. 3. It's a lot easier to knock a ship down to two shields then to zero, and you should usually try to hit the shield room first if you can to increase the damage you get on the rest of its swath. Even a level 1 missile will buttress your Glaive Beam significantly. a simple rule to remember is that for each shield the ship has the beam does 1 less damage the only beams i'e seen that do more than 1 damage per room are halberd and glaive. . I am up against a ship with cloaking. 1. I'm clearing all ships okay BUT: I find it almost impossible to finish crews off without hacking/bombing the medbay, and I'm running out of missiles/drones. Also I have as of yet to run into 2 glaive beams in any one game, so those seem pretty rare to me, though flak guns are fairly common weapon type to run into. Take for example the Glaive beam, which does 3 damage per room. The key is that crew damage is checked/applied when the beam enters a tile, whereas system/hull damage is checked/applied when the beam first "enters" a room. The Glaive beam completely obliterates any ship with only 1 layer of shields and does nice damage to a 2 shield ship. The universe of FTL is inhabited by friendly and enemy ships. ( in one run I got two glaive beams , and I really enjoyed killing the flagship in one swipe Happiness Officer. Weapon tier list. Pike Beam Whatever it can do, other beams do better. And the Glaive integrates far better with the rest of the game. " I'd much rather prefer shorter cool down. Unless your main weapons really stink, there is almost no reason to. They do damage to the Zoltan Shields as they travel along their path. Aiming Hull Beam at systemless rooms will not increase damage to Zoltan Shields. Beam weapons cannot work on their own (even the famous Glaive ideally needs a complimentary weapon) and they also require a very heavy deal of micromanaging. I tend to upgrade shields in 1st sector, and try to get another laser weapon (or ion). When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. 253 votes, 14 comments. Nice if you have a pre-igniter, but everything's nice then. The first time is shorter than the pike beam's stock 16s due to weapons officer. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…FTL: Faster Than Light. During an active cloak: Evasion of the ship is increased by 60%. Hull, Halber or Glaive beam work best, you can also use mix of burst and hull lasers. Gained 23 missiles and 5 drone parts from start. You need to think of FTL as either "avoid damage as much as possible" or "disable the enemy quick so I avoid damage. As beams deal damage. [Choose an augmentation] Use your augmentation to try to get both of them. Only BL I really is to BL II. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…Random events are initiated by jumping to another system. You have to endure and explore 7 sectors. I think it's fine, I just treat it like a drastically weakened Glaive Beam: Cool and useful, just power prohibitive with a long charge up time. May 24, 2014 @ 9:16pm I always buy it. FTL Sectors Alignment Chart — Danger vs. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. For weaponry, it begins with a very strong endgame weapon in the Glaive Beam, the rare beam weapon that does 3 damage per room hit at a cost of four weapon power. OneShot17. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than…Most of the strategy to beat the flagship occurs in the first 7 sectors: maximize your scrap collection and spend wisely to build an awesome ship. You can then immediately repower it while the defence drone is on cooldown between shots. Make sure you hit the shield room first and try to make the. Vulcan Cannons, Glaive beams and some larger missile systems. This was the easiest and most trivial Flagship fight ever, considering the first two phases lasted around 10 seconds each (waiting for hacking to drain. Switching out the Glaive for the Mini Beam - if the latter were purchaseable - would be very likely to be a huge mistake on Stealth B, for example. r/ftlgame • FTL Sectors Alignment Chart — Danger vs. Guide to the DA-SR 12 (Stealth Type-B) By Mittsies. use "Wait" at a repair beacon will repair you again). . Unfortunately, far too many runs fail to reach that point and get torn apart while waiting around endlessly for the Glaive Beam to fire. Actually, Flak 1 with two Burst Laser II is a very good combination and much faster and more reliable compared to using the other weapons to assist the Glaive Beam. Halberd > Mini > Hull in my personal opinion. Sectors are zones in FTL: Faster Than Light, each containing between 19 and 24 beacons. eventually,) but wow, that. It pairs very well with flak weapons and burst lasers, but less so with other beam weapons or drones. Beam drones can drag into an adjacent room. . Glaive Beam does 3 damage, so you would need a minimum of 3 shields to avoid taking damage from it. eventually,) but wow, that. Holoshideim's FTL Guides. With one shield active, it will do 2 damage per room, because 3-1=2. Ion Bomb Only takes 1 power for 4 ion damage, but extremely long cooldown. FTL: Faster Than Light. One Glaive Beam. The Hull Beam is a weak weapon typically. Stealth B starts without shields but with level 2 cloaking+glaive beam,a very strong weapon that can destroy initial ships in one hit,while Stealth C has no shields or cloaking. Open menu Open navigation Go to Reddit Home. 3. This holy beam of Antioch shall slice your enemy to tiny bits after thou count to three, no more, no less. 9 Boss Beam Beam targeting and damage mechanics Unlike other weapons, beams allow players to target any part of a room. I opt for the latter over the Zoltan Shield because it works constantly and the ZS gets shredded by combat drones and ion or beam weapons (making it barely useful against phase 1 or 2 of the flagship). Ftl ss has ing made the flagship too rng ftl tier some ftl ftl ae victory in hard mode. The Glaive Beam is not that good of a weapon. The fact that we're getting posts like this is amazing. Yea, I was trying to Ion Bombs, Breach Bombs and Missiles to damage pilot and shield systems for Glaive Beam, but Missiles kept getting shot down. Targeting. Keep in mind that the glaive beam pierces level two shields, so against level 5 shields (the highest in the game), you would only need 3 shots to hit to use it. On phase 2, same deal, but now it's definitely a. The Weapon Pre-Igniter plus a crazy-powerful weapon like the Glaive Beam. When scrap was plentiful. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. Among the best weapons are Flak I, Burst Laser III, Halberd Beam, and Swarm Missile. That is the only reason Charge is on a lower tier. Almost always worth purchasing, and will likely disable the enemy vessel in a single shot. 1 damage beams are certainly worse than the halberd (I'm not entirely sure how you're counting power, whether you mean less powerful or both powerful and efficient, but it's the case either way), it does more damage in nearly all cases. the DSR 1 sniper rifle, which fires 12,7mm (0. Each of these guides is written by a skilled player with a high win rate on Hard difficulty. The TL humorously switches these two values for ~2000 at the source and ~1000 from arcing. Since it doesn’t work every time the developers decided not to consider this a bug, and to keep it part of the game. I'll start; If you get a Chain Vulcan or a Glaive Beam, enemy shots have an increased chance of causing a fire or breach in your Weapons room. Otherwise it'd be hard time fooling around charging Glaive Beam, while getting shot at. The glaive beam should always hit at least 3 rooms. 8 tiles diagonally) 5. - Mini Beam and Dual Lasers Layout B - DA-SR 12 How to unlock: Earn two of the three Stealth Cruiser achievements. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. For this mod asked Bullet Kin < >The main damage-dealer, however, was the Glaive Beam I found about halfway through. This applies to all beam weapons for doing crew damage, not just the Anti-Bio Beam - you can pass the Halberd Beam or Glaive Beam over crew to do 30 or 45 damage to them, respectively. Currently rocking max cloak, Ion 2, Pike Beam, and breach 2, shields at 3 bars, teleporter, and stealth weapons mod. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. So the artillery beam is basically a 1 power saving grace if a fight goes terribly and lasts 40 seconds. Some beams deal no damage to systems or hull, but instead start fires or hurt crew. eventually,) but wow, that. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. eventually,) but wow, that. Beams cannot reduce shield layers by hitting them, but can damage ships through shields if they are strong enough. ) Double Glaive is fun if you can make it work. I learned a lot by watching and reading about other people's strategies, so I wanted to share my own. 73K subscribers in the ftlgame community. Now like any other joke it's just something to click past after the first time. Sectors are zones in FTL: Faster Than Light, each containing between 19 and 24 beacons. Z X Z Z X Z X zs z 1 x s x 1 reference path bunch trajectory Figure 4: Typical projected bunch trajectory together with the prede ned reference path for the -magnet. 8-Fiddled with shield code, hopefully solves the bad. i killed the final boss in just two volleys, three with zoltan shields. "Destroy a ship at full health during a single cloak in the Stealth Cruiser. After numerous upgrades, I encountered the prototype flagship. Affect some properties, like description of weapon and change texture. This one runthrough I got a Glaive Beam, and two Flak 1's. Bird of Prey is a Ship Achievement for the Stealth Cruiser. Yeah, it's seriously an amazing crew to start with. )Changes description and texture of Lasercaster to Glaive Beam from FTL:Faster Than Light. I think my favourite personal achievement in this game was managing to fund and run a fully-armed and operational Glaive Beam, which trivialised any ship that turned up in the most delightful way. See more posts like this in r/ftlgame. 24 votes, 22 comments. Wake up babe, new FTL cruiser just dropped. 1. Two Burst Laser II (to overload their shields, making way for the beam); Glaive Beam / Anti-Bio Beam; Two teleporting bombs of any type; Defense Drone MK II. A weapon is just floating in space! Wait. Don't sell long-range scanners until late in the game. Glaive Beam All starting weapons and drones sold, but still kept the medbot augment. 5 Glaive Beam 3. . This guide aims to show players of any skill level how to get this cruiser up and running. Here's my mental list of things you should have for a gunship. . eventually,) but wow, that. In the first sector I believe you can 1-shot your enemies 100% of the time with the glaive beam, and you can often 1-shot them with it even into the second a. It’s worth knowing the odds of a bad drag: Beam drone 1: From sensors, 13% drag into cloaking; From the empty room above weapons, 7% drag into weapons; Beam drone 2:FTL: Faster Than Light. ago. Glaive Beam: Not as safe and easy to set up as the Halberd, but accomplishes the same effect and then some, especially with hacking. with no shields it does 4 damage per room 1 shield 3 damage per room 2 shields 2 per room and 3 1 per room. Thanks for the attention pardnernot sure whether i misread or it only happens to me but : arent the beam weapons supposed to 'partially' cut thru shields? how come i never see any beam weapon cut thru even when the enemy only has level one shield? and then just today while playing w glaive beam, my ship at last does cut thru the shields (even level 3!) but suddenly in sector 3 the 'glitch'. And it pairs best with Glaive/Flak II. Used hacking to get the shields down, then melted the mothership. eventually,) but wow, that. FTL: Faster Than Light. I had forgotten about the beam laser module specific to the Federation Cruiser, and the beam shot right down the ship, killing my Mantis and Rockman, and then blowing up the enemy ship. FTL came out ten FUCKING YEARS AGO. With 2 shields active, it will do 1 damage per room, because 3-2=1. FTL is a very flow charty game all the way to the Flagship and keeping that in mind will be key in getting a winning run. . ftl bones file. Award. Doesn't take as much power or as long to charge as the Glaive. 71K subscribers in the ftlgame community. For example, the Glaive Beam does three damage to each room it hits, or two damage per room. The Vulcan has the potential. Holoshideim's. If I have a pike beam, then I can use weapons that cost more power and vice versa if you have a halberd or glaive beam (glaive beams sucks btw). Another thing that works well is to have ion bombs or something to get shields down by two, a burst laser and then just Glaive beam. Discussions Rules and GuidelinesTwinge • 9 yr. Thats more damage then most weapons, and doesnt cost you missles. FTL: Faster Than Light. (Glaive Beams are kinda cursed, lol. The Gatling Laser, which fires even faster than a Vulcan once charged. Lasers are general-purpose energy weapons. Some people advocate that after you get cloaking 3, you should spend some scrap to give the weapons systems a buffer. As for the Glaive: It arcs much more frequently than the tachyon lance does thanks to 3 instances of beam impact. In most ships, you can do 4. Doesn't require missiles or droneparts. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. If I have a pike beam, then I can use weapons that cost more power and vice versa if you have a halberd or glaive beam (glaive beams sucks btw). Anti-Ship Beam Drone I and Anti-Ship Fire Drone deal 1 damage, while Anti-Ship Beam Drone II deals 2 damage. This guide is approachable and concise, with ship strategy center-stage. Also a place to share FTL-related projects and ideas! Jan. Business, Economics, and Finance. Stage 3: use both beams to get rid of Zoltan shield, after 1 volley, and then once again, hack shields and do what I did in stage 2, which is. The total evasion - due to functioning Piloting, Engines - can reach or exceed 100%. Yes, you set a starting point and a direction it goes in. piloting, shields, and missile artillery)107 votes, 13 comments. 74K subscribers in the ftlgame community. 71K subscribers in the ftlgame community. I'm turning Big Iron into an FTL song and comic! We are halfway through. The flagship went from max HP to zero instantly, and I don't think I took any damage in the meantime on account of cloaking and three layers of shielding. I thought this event was always good, usually getting the Healing Burst weapon or scrap, until I read that it could actually kill your crew. So I tend to only run it on three slot ships, or if I'm transitioning between sector difficulties and know the power boost will help me without the charge time being a hindrance. The halberd, hull, and glaive beams are good finds. I was using the engi ship and from one of the first beacons in section one…When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. These weapons are ranked based on Damage, Swiftness, and Versatility. Can't use anything else. The enemies simply power as many weapons. If you manage to get an OP ship (e. Even the Defense Drone I goes a long way to keep missiles off your tail. ZS is obviously still better if you're picking lots of fights though. FTL: Faster Than Light. For phase 1, I was worried about the RFS' second cloak preventing the Glaive from firing, but I realize the simple solution; fire the dual hull beams first starting at the cloaking room, and since the RFS only has level 2 cloak, it can't cloak anymore to stop. I'm wondering how to make these work. Damage is done to every room and system, and anyone in the rooms (ally or enemy).